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post-formal_tenets [2017/08/08 18:32]
davey
post-formal_tenets [2017/10/04 10:50]
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-THE FOUR TENETS\\ ​ 
-OF POST-FORMAL\\ ​ 
-AUTOMATED PEDAGOGY\\ 
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-Authored July, 2017 by\\ 
-Denise Gonzalez Crisp\\ 
-Nicole Killian\\ 
-Selwa Sweidan\\ 
-Davey Whitcraft 
  
-**To swap and give,\\ always as a guest by invitation,​\\ always already borrowing.\\ Each moment is new.\\ We others are always now. **\\ DÉOTHER. 
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-**The state of doorlessness\\ and perpetual (touch) points.\\ De-analytic acceptance\\ of how and with whom\\ we make, we converse, we think.\\ No peak.**\\ NONENDGOAL ​ 
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-**Enfolding cycles of meaning,\\ inclusive of archives, libraries,​\\ and personal histories.\\ Present minds in constant\\ reassembly of the ritual.\\ ** CONTEXTAMATION ​ 
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-**The prevailing threat\\ to creative production;​\\ a ticking bomb.\\ Deliberate awareness of,\\ with intent to resist.\\ ** EGOMOTOR 
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-_______ 
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-We propose as a pedagogical method, a form of automation that exploits rules/​algorithms that generate ephemeral yet consequential artifacts to support developing designers in **deothering**,​ mutual critical observation,​ and experience in the moment. Getting rid of all permanent artifacts, we value only literacy in systems and rule sets. 
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-Using improvisational,​ now-based, score-based,​ systems based, rule-based parameters that counter the technocratic,​ human machine anxiety. **Nonendgoal** creation. Teach designers to design their position in relation to their tools and their communities. **Contextamation**. 
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-A) How do we free the self from the **egomotor** that propels self-critical thinking, and instead encourage students embrace the moment of question and creation? 
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-B) How do we empower students to rethink relationships to basic tools?​Challenge power structures that are implicit in tools? 
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-[[http://​php.net|{{http://​idyrself.com/​img/​bewersdorf_diagram.gif}}]] 
-Net Art Diagram by Kevin Bewersdorf from Krystal South'​s [[Identify Yourself]][[http://​idyrself.com/​]] 
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-[[https://​www.youtube.com/​watch?​v=ibi-J74NyTw]] 
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- ===== Process Notes & References: ​ ===== 
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-[[https://​drive.google.com/​file/​d/​0Bzz7d0u608hDQnMxemNwcUVTU1U/​view?​usp=sharing|Animated Process Notes Here!]] 
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-**Examples of automation:​** 
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-   * Brockmann (automating composition) 
-  *  (last chapter / open ended room for research 
-  *  Studio Moniker (conditional design) 
-  *  Letterror Twins (beowulf /twin cities) 
-  *  Piotr Szyhalski performances 
-  *  Automated drawing (Nicole soph example) 
-  *  Open Source Publishing OSP 
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-**Automate Failure / Rules of Play** 
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-  * Automation frees up time or WHAT does it free us up to do? If design is actually something humans need to be doing? to Make art rather than design? 
-  * Performances that feature repetition, labor etc 
-  * Working on the same platform (industry standard)... pre-existing formats: software is an automator. How does that determine how we design 
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-**WHO OWNS THE AUTOMATION TOOLS** 
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-  * i.e. Processing as a way of breaking that? 
-  * Open source, power of tools 
-  * Mapping: automapping 
-  * Current automation: boomering, auto messages, wake up call, in tune with one cycle. 
-  * published processes (GIT hub for designers): 
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-**Sample In-Class Improvisation as algorithms:​** 
-  *  Read a section present in one sentence and create a set of instructions. 
-  *  Improv critique 
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-  * Muscle confusion for the graphic designers 
-  * Program the discomfort. Program the external 
-  * Delimited time 
-  * Timing and the cycle (timing any-architecture) 
-  * In-time response 
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-Automation sets something for future and ongoing use 
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-Anonymous-press.com:​ generates zines from a word 
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-The aesthetics of Index "​Nicole Killian"​ 
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-N. Katherine Hayles: nonconscious cognition 
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-Marie Cool - repetitive mindfulness 
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-Benjamon Bratton (post-anthropocenic,​ post-anthropomorphization of AI) 
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-Laura Pappa 
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-Kate Crawford 
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-Politics of Study 
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-Carlos Castenada'​s Tensegrities 
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-FLUCT (dance/​performance) 
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-Generative tools: 
-1) Making happens on the back end 
-2) Set of instructions that requires making 
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-Amount of intervention 
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-1. separating making from analyzing using automation 
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-2.consequential,​ it's about the experience: empathy, observation,​ collection, looking, slowing down 
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-3. to get them in the moment and to get started in a moment --- the cycle is the score or algorithm on a basic level. 
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-4. post-formalist education --- championing the ephemeral, consequential to be able to teach to the moment and not focus on teaching to the end goal to tap into experience empathy temporal 
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-  * Heiner Goebbels 
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-  * Clifford gertz --- anthropologist that adds the interpretation on the anthropologist is critical, how reality is interpreted 
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-  * Levinas --- to be conscious is to "we are only conscious to the other" 
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-  * "​situated learning"​ 
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-  * Marx talking about revolutionary workers uprising, master/​slave,​ reclaiming 
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-  * Designer as challenging monopolization by master/​large tech owner 
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-  * Empowering the designer to question their relationship to the tools. as opposed to the default (of the model) 
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-  * Rethink simple architecture 
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-  * Questioning the hierarchy and access to the tools 
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-  * Modeling a re-architecture of assumptions 
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