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hyper-formalism_pluralism_group_notes [2025/11/17 14:54] (current) – external edit 127.0.0.1
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 +Hyperformalism-pluralism group notes
 +July 21, 2017 at 11:30 AM
  
 +Key
 +J - Joel
 +R - Rob
 +S - Shannon
 +Ra - Randy
 +
 +S: access vs. cutting edge. how do these things meet?
 +J: popularity of grpahic design. market vs. individual. choices made on wrong conceptual underpinnings. are new grads ready to enter field? service model. what re new paradigms? Dutch vs. US models.
 +R: Roadtrip. met conservative republican (birther). complained about 9% income tax in state of CA. diff. understanding of risk. Dutch more passive? does it make people more experimental. 
 +J: Drive to innovate is more personal in Dutch model. UBI proponent. social problems no more manifest.
 +S: need to use what we have. influences how we teach. funding contingent on grades. economics and grading linked. how to make curriculum to de-link these two factors. 
 +J: pluralism and foundations. do you build system to make students more responsible for education? can they select grading system? curriculum?
 +R: many rules governing student teacher relationships. students should “abuse” teachers. i.e. use teachers as resource. 
 +J: internalizing rules. how to blow up rules and factory assembly line model?
 +S: “radical design version of yourself?” is this a concrete output? 
 +J: teaching conceptual responsibility.
 +S: learning objectives. make them as obtuse as possible. more flexibility for process. 
 +Ra: students, admissions can be arbitrary. how do you find/encourage students that are committed?
 +J: teaching tech skills are easy. talking about politics in class more influential. 
 +Ra: economics of funding. 
 +J: better or worse economic comparison with students.
 +R: not looking at graphic design as technique. cultivating beginners mind in students. 
 +J: blocking visual culture hard to do. do first years just do semiotics?  meaning only. visual culture in its entirety. 
 +S: pluralism as speaking to specific subcultural groups. 
 +J: swiss modernism as obsolete design model. 
 +S: chronicle books: room of giant cutouts of people with things. 8 prototype audiences. Designer has to name audience. 
 +J: is it better to teach making first or meaning? Dutch model of lower level (15 years old) production/DTP classes, then students can move on to design.
 +S: Chris Do lecture: 30K for branding and concept, 15K for design. Need to learn how to think.
 +R: have to deprogram students as designers in beginning. 
 +J: improv comedy. “fail smaller.”
 +S: Ira Glass. keep on making shitty stuff. get through bad ideas quickly to get to good stuff. 
 +J: changing student minds. chess vs. checkers. i.e. Coke branding. 
 +S/R: does chess vs. checkers work as a thing?
 +S: No set path to design. not like medicine.
 +J: solving  visual culture in real-time. 
 +R: non-design electives in school? yoga, chess. 
 +J: subtext of convo is about form. all form is valid. (why?) intent?
 +Ra: backlash to UC logo and Gap rebrand. rejection of “pluralism” or just failed design? How do you push Joel’s model of radical flatness? can students select their own curriculum, teachers? 
 +R: students designing minor field curriculum (Eindhoven). did one year, but didn’t do second year. too much work!
 +J: (posted letter to Allan Kaprow on wiki) [[hyper-formal_pluralism]]
 +J: choose your own adventure books.
 +Ra: liked reading them in wrong order.
 +S: choose your own adventure provides parameters and limits. Client wants to design booklet about future. 
 +J: dimensionality of star trek chess. choose your own adventure. idea of choice. 
 +S: illustrators needing to learn type after school. (non-linear process of education or need for foundations?)
 +J: post-formal as form is irrelevant. hyper as form is alway relevant, but need to communicate. 
 +
 +lexicon:
 +conceptual responsibility
 +“anti-audience” (Gap re-brand)
 +non-linear curriculum/education